Collection essentials #185: F-Zero (SNES)
Here we have one of the few Super Nintendo launch titles, a game that served as a technical showcase to demonstrate what the powerful new hardware was capable of. F-Zero is a futuristic racing game which takes place several centuries from now. The Super Nintendo was capable of “Mode 7” graphics, which basically meant that it could freely rotate a background layer, and so this is how F-Zero’s tracks work. When you turn in F-Zero, you’ll see that the whole track under you rotates, and in a way that looks natural. That might seem kind of basic, but other consoles at the time couldn’t do that! Look up racing games on the NES and Genesis and you’ll find that none of them look quite like F-Zero. This does mean that F-Zero’s tracks are 100% flat with no hills of any kind, but that doesn’t ruin the game. Being a futuristic racing game, you can probably guess that F-Zero isn’t very realistic, and that’s a good thing. It’s a very fast game, with a lot of hazards to be wary of. You have an energy