Collection essentials #603: Advance Wars: Dual Strike (DS)
The two Advance Wars games were among the best offerings in the GBA library. The turn-based strategy gameplay perfectly towed the line between accessibility and complexity which can be very difficult for others in the genre. You can read more about those games and how the basics of gameplay work in my previous post about them. https://samsessentials.blogspot.com/2025/09/collection-essentials-513-514-advance.html There wasn’t a whole lot to criticize about Advance Wars 2, but some may have felt that it felt a bit too much like it didn’t have as many new gameplay elements as a sequel should have. Dual Strike still retains more or less the same basics, but introduces a lot more to the formula than 2 did. For example, there was only a single brand new unit type introduced in Advance Wars 2, whereas Dual Strikes ups the ante by introducing seven! Perhaps the most notable new gameplay feature is the ability to have a “tag team” of commanding officers. When you have a tag team, only one ...