Collection essentials #506: Tales of Symphonia (GC)

Switching platforms for a second, here we have the fifth main installment in Namco’s “Tales” series. There are various reasons why Symphonia is a highly notable entry. The fact that it’s a GameCube is one of them. For years, the PlayStation and PlayStation 2 had been absolutely dominant when it came to RPGs. A lack of support from third-party developers in general had haunted Nintendo since day one of the Nintendo 64, and while this trend did continue into the GameCube era, Nintendo certainly did make some effort to get more third-party exclusives on their platform. Tales of Symphonia represents one of their greatest successes in that regard, convincing Namco to release it exclusively for their console instead of Sony’s RPG juggernaut, and the game was a success on Nintendo’s platform garnering very respectable sales. (Eventually there was a PS2 version of Symphonia, but only in Japan, I would guess because of some kind of agreement between Namco and Nintendo of America) Another reason...