Collection essentials #285: Wild Guns (SNES)
Here we have a terrific arcade-style game (never actually released in arcades!) released by Natsume (“Not-Sue-May”), whose work has been featured in this series already with games such as Pocky & Rocky and Shatterhand. This action-packed game takes the idea of a gallery shooter that one might play with a gun and changes it up, mainly by having players control not just where bullets go, but also a character visible on the screen rather than having action take place from first-person view. For this reason, Wild Guns is played with a controller and not a light gun. Controlling both a crosshair and a character at the same time sounds like it could be a nightmare, but they executed it so well that it’s really not a problem. If you want to move the crosshair but not the character, you have to simply hold down the fire button (as opposed to tapping it repeatedly) and your character will stand in place while you fire wherever you please. While in this state, you can quickly do an evasive d