Collection essentials #530: Metroid Zero Mission (GBA)
One Metroid on the Game Boy Advance wasn’t enough! For the second go-around, Nintendo decided to give us a full-fledged remake of the very first Metroid. This made sense, as the original was one of those old-school games that can be tough to go back to years later after being greatly outclassed by its own sequels, feeling too frustrating and rough around the edges. Zero Mission is not a game that you’d guess is a remake just from looking at it. The general map layout and enemies are roughly the same, but practically everything is reimagined here. New graphics and audio, new controls, an actual map, a bit of direction given to the player, and brand new additional content all round out this package. I can’t truly say that this renders the original obsolete, as the game is different enough that it’s kind of “its own thing.” But to the average gamer, there’s no doubt that Zero Mission will come off as a much more accessible, polished and enjoyable experience. You can even unlock and p...