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Collection essentials #614: Kirby: Canvas Curse (DS)

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In the DS’s first year, it really needed games that really took advantage of the touch screen in creative ways in order to convince customers that the extra screen wasn’t just a silly gimmick. Kirby: Canvas Curse (or Power Paintbrush for the non-Americans in the audience) was one of those games. Kirby had already established a solid formula up to this point, 2D platformers with recurring gameplay elements such as flying like a balloon and eating enemies to temporarily gain their powers. You can see some of that DNA in this game…but it’s changed on a fundamental level. The story of the game involves a witch who comes from another dimension to place a curse on Kirby’s world. When Kirby pursues her back to the “paint dimension” from whence she came, Kirby is cursed and turned into a ball. However, he quickly finds aid from the Magical Paintbrush, which is wielded by the player to magically guide Kirby to victory to reverse the curses and set things straight. The objective of the game is s...